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Added seednode prioritization message to help output
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3120a4678a
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@ -546,7 +546,7 @@ void SetupServerArgs(ArgsManager& argsman)
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argsman.AddArg("-proxy=<ip:port>", "Connect through SOCKS5 proxy, set -noproxy to disable (default: disabled)", ArgsManager::ALLOW_ANY | ArgsManager::DISALLOW_ELISION, OptionsCategory::CONNECTION);
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#endif
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argsman.AddArg("-proxyrandomize", strprintf("Randomize credentials for every proxy connection. This enables Tor stream isolation (default: %u)", DEFAULT_PROXYRANDOMIZE), ArgsManager::ALLOW_ANY, OptionsCategory::CONNECTION);
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argsman.AddArg("-seednode=<ip>", "Connect to a node to retrieve peer addresses, and disconnect. This option can be specified multiple times to connect to multiple nodes.", ArgsManager::ALLOW_ANY, OptionsCategory::CONNECTION);
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argsman.AddArg("-seednode=<ip>", "Connect to a node to retrieve peer addresses, and disconnect. This option can be specified multiple times to connect to multiple nodes. During startup, seednodes will be tried before dnsseeds.", ArgsManager::ALLOW_ANY, OptionsCategory::CONNECTION);
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argsman.AddArg("-networkactive", "Enable all P2P network activity (default: 1). Can be changed by the setnetworkactive RPC command", ArgsManager::ALLOW_ANY, OptionsCategory::CONNECTION);
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argsman.AddArg("-timeout=<n>", strprintf("Specify socket connection timeout in milliseconds. If an initial attempt to connect is unsuccessful after this amount of time, drop it (minimum: 1, default: %d)", DEFAULT_CONNECT_TIMEOUT), ArgsManager::ALLOW_ANY, OptionsCategory::CONNECTION);
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argsman.AddArg("-peertimeout=<n>", strprintf("Specify a p2p connection timeout delay in seconds. After connecting to a peer, wait this amount of time before considering disconnection based on inactivity (minimum: 1, default: %d)", DEFAULT_PEER_CONNECT_TIMEOUT), ArgsManager::ALLOW_ANY | ArgsManager::DEBUG_ONLY, OptionsCategory::CONNECTION);
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26
src/net.cpp
26
src/net.cpp
@ -2168,35 +2168,37 @@ void CConnman::WakeMessageHandler()
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void CConnman::ThreadDNSAddressSeed()
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{
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FastRandomContext rng;
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std::vector<std::string> seeds = m_params.DNSSeeds();
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Shuffle(seeds.begin(), seeds.end(), rng);
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int seeds_right_now = 0; // Number of seeds left before testing if we have enough connections
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int target_outbound_connections = 2;
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constexpr int TARGET_OUTBOUND_CONNECTIONS = 2;
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int outbound_connection_count = 0;
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auto start = NodeClock::now();
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if (gArgs.IsArgSet("-seednode")) {
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LogPrintf("-seednode enabled. Trying the provided seeds before defaulting to the dnsseeds.\n");
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auto start = NodeClock::now();
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constexpr std::chrono::seconds SEEDNODE_TIMEOUT = 30s;
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LogPrintf("-seednode enabled. Trying the provided seeds for %d seconds before defaulting to the dnsseeds.\n", SEEDNODE_TIMEOUT.count());
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while (!interruptNet) {
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if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
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return;
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// Abort if we have spent enough time without reaching our target.
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// Giving seed nodes 30 seconds so this does not become a race against fixedseeds (which triggers after 1 min)
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if (NodeClock::now() > start + 30s) {
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if (NodeClock::now() > start + SEEDNODE_TIMEOUT) {
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LogPrintf("Couldn't connect to enough peers via seed nodes. Handing fetch logic to the DNS seeds.\n");
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break;
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}
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outbound_connection_count = GetFullOutboundConnCount();
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if (outbound_connection_count >= target_outbound_connections) {
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LogPrintf("P2P peers available. Finished fetching data from seed nodes.\n");
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if (outbound_connection_count >= TARGET_OUTBOUND_CONNECTIONS) {
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LogPrintf("P2P peers available. Finished fetching data from seed nodes.\n");
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break;
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}
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}
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}
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FastRandomContext rng;
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std::vector<std::string> seeds = m_params.DNSSeeds();
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Shuffle(seeds.begin(), seeds.end(), rng);
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int seeds_right_now = 0; // Number of seeds left before testing if we have enough connections
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if (gArgs.GetBoolArg("-forcednsseed", DEFAULT_FORCEDNSSEED)) {
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// When -forcednsseed is provided, query all.
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seeds_right_now = seeds.size();
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@ -2208,7 +2210,7 @@ void CConnman::ThreadDNSAddressSeed()
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}
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// Proceed with dnsseeds if seednodes hasn't reached the target or if forcednsseed is set
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if (outbound_connection_count < target_outbound_connections || seeds_right_now) {
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if (outbound_connection_count < TARGET_OUTBOUND_CONNECTIONS || seeds_right_now) {
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// goal: only query DNS seed if address need is acute
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// * If we have a reasonable number of peers in addrman, spend
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// some time trying them first. This improves user privacy by
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@ -2239,7 +2241,7 @@ void CConnman::ThreadDNSAddressSeed()
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if (!interruptNet.sleep_for(w)) return;
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to_wait -= w;
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if (GetFullOutboundConnCount() >= target_outbound_connections) {
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if (GetFullOutboundConnCount() >= TARGET_OUTBOUND_CONNECTIONS) {
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if (found > 0) {
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LogPrintf("%d addresses found from DNS seeds\n", found);
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LogPrintf("P2P peers available. Finished DNS seeding.\n");
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