Added seednode prioritization message to help output

This commit is contained in:
tdb3
2024-02-23 14:00:53 -05:00
committed by Sergi Delgado Segura
parent 3120a4678a
commit 82f41d76f1
2 changed files with 15 additions and 13 deletions

View File

@@ -2168,35 +2168,37 @@ void CConnman::WakeMessageHandler()
void CConnman::ThreadDNSAddressSeed()
{
FastRandomContext rng;
std::vector<std::string> seeds = m_params.DNSSeeds();
Shuffle(seeds.begin(), seeds.end(), rng);
int seeds_right_now = 0; // Number of seeds left before testing if we have enough connections
int target_outbound_connections = 2;
constexpr int TARGET_OUTBOUND_CONNECTIONS = 2;
int outbound_connection_count = 0;
auto start = NodeClock::now();
if (gArgs.IsArgSet("-seednode")) {
LogPrintf("-seednode enabled. Trying the provided seeds before defaulting to the dnsseeds.\n");
auto start = NodeClock::now();
constexpr std::chrono::seconds SEEDNODE_TIMEOUT = 30s;
LogPrintf("-seednode enabled. Trying the provided seeds for %d seconds before defaulting to the dnsseeds.\n", SEEDNODE_TIMEOUT.count());
while (!interruptNet) {
if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
return;
// Abort if we have spent enough time without reaching our target.
// Giving seed nodes 30 seconds so this does not become a race against fixedseeds (which triggers after 1 min)
if (NodeClock::now() > start + 30s) {
if (NodeClock::now() > start + SEEDNODE_TIMEOUT) {
LogPrintf("Couldn't connect to enough peers via seed nodes. Handing fetch logic to the DNS seeds.\n");
break;
}
outbound_connection_count = GetFullOutboundConnCount();
if (outbound_connection_count >= target_outbound_connections) {
LogPrintf("P2P peers available. Finished fetching data from seed nodes.\n");
if (outbound_connection_count >= TARGET_OUTBOUND_CONNECTIONS) {
LogPrintf("P2P peers available. Finished fetching data from seed nodes.\n");
break;
}
}
}
FastRandomContext rng;
std::vector<std::string> seeds = m_params.DNSSeeds();
Shuffle(seeds.begin(), seeds.end(), rng);
int seeds_right_now = 0; // Number of seeds left before testing if we have enough connections
if (gArgs.GetBoolArg("-forcednsseed", DEFAULT_FORCEDNSSEED)) {
// When -forcednsseed is provided, query all.
seeds_right_now = seeds.size();
@@ -2208,7 +2210,7 @@ void CConnman::ThreadDNSAddressSeed()
}
// Proceed with dnsseeds if seednodes hasn't reached the target or if forcednsseed is set
if (outbound_connection_count < target_outbound_connections || seeds_right_now) {
if (outbound_connection_count < TARGET_OUTBOUND_CONNECTIONS || seeds_right_now) {
// goal: only query DNS seed if address need is acute
// * If we have a reasonable number of peers in addrman, spend
// some time trying them first. This improves user privacy by
@@ -2239,7 +2241,7 @@ void CConnman::ThreadDNSAddressSeed()
if (!interruptNet.sleep_for(w)) return;
to_wait -= w;
if (GetFullOutboundConnCount() >= target_outbound_connections) {
if (GetFullOutboundConnCount() >= TARGET_OUTBOUND_CONNECTIONS) {
if (found > 0) {
LogPrintf("%d addresses found from DNS seeds\n", found);
LogPrintf("P2P peers available. Finished DNS seeding.\n");