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refactor: cast bool to int to silence compiler warning
This fixes -Wbitwise-instead-of-logical compiler warnings: node/interfaces.cpp:544:16: warning: use of bitwise '&' with boolean operands [-Wbitwise-instead-of-logical] return FillBlock(ancestor, ancestor_out, lock, active) & FillBlock(block1, block1_out, lock, active) & FillBlock(block2, block2_out, lock, active); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ && node/interfaces.cpp:544:16: note: cast one or both operands to int to silence this warning node/interfaces.cpp:544:16: warning: use of bitwise '&' with boolean operands [-Wbitwise-instead-of-logical] return FillBlock(ancestor, ancestor_out, lock, active) & FillBlock(block1, block1_out, lock, active) & FillBlock(block2, block2_out, lock, active); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ && node/interfaces.cpp:544:16: note: cast one or both operands to int to silence this warning 2 warnings generated. A similar change was recently made to libsecp in commit 16d13221 for the same reason.
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@@ -540,8 +540,11 @@ public:
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const CBlockIndex* block2 = m_node.chainman->m_blockman.LookupBlockIndex(block_hash2);
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const CBlockIndex* ancestor = block1 && block2 ? LastCommonAncestor(block1, block2) : nullptr;
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// Using & instead of && below to avoid short circuiting and leaving
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// output uninitialized.
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return FillBlock(ancestor, ancestor_out, lock, active) & FillBlock(block1, block1_out, lock, active) & FillBlock(block2, block2_out, lock, active);
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// output uninitialized. Cast bool to int to avoid -Wbitwise-instead-of-logical
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// compiler warnings.
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return int{FillBlock(ancestor, ancestor_out, lock, active)} &
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int{FillBlock(block1, block1_out, lock, active)} &
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int{FillBlock(block2, block2_out, lock, active)};
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}
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void findCoins(std::map<COutPoint, Coin>& coins) override { return FindCoins(m_node, coins); }
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double guessVerificationProgress(const uint256& block_hash) override
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