Merge pull request #964 from multica-ai/feat/agent-env-tab

feat(views): extract environment variables into separate agent tab
This commit is contained in:
Bohan Jiang
2026-04-14 16:18:12 +08:00
committed by GitHub
3 changed files with 202 additions and 145 deletions

View File

@@ -11,6 +11,7 @@ import {
AlertCircle,
MoreHorizontal,
Settings,
KeyRound,
} from "lucide-react";
import type { Agent, RuntimeDevice } from "@multica/core/types";
import {
@@ -34,17 +35,19 @@ import { InstructionsTab } from "./tabs/instructions-tab";
import { SkillsTab } from "./tabs/skills-tab";
import { TasksTab } from "./tabs/tasks-tab";
import { SettingsTab } from "./tabs/settings-tab";
import { EnvTab } from "./tabs/env-tab";
function getRuntimeDevice(agent: Agent, runtimes: RuntimeDevice[]): RuntimeDevice | undefined {
return runtimes.find((runtime) => runtime.id === agent.runtime_id);
}
type DetailTab = "instructions" | "skills" | "tasks" | "settings";
type DetailTab = "instructions" | "skills" | "tasks" | "env" | "settings";
const detailTabs: { id: DetailTab; label: string; icon: typeof FileText }[] = [
{ id: "instructions", label: "Instructions", icon: FileText },
{ id: "skills", label: "Skills", icon: BookOpenText },
{ id: "tasks", label: "Tasks", icon: ListTodo },
{ id: "env", label: "Environment", icon: KeyRound },
{ id: "settings", label: "Settings", icon: Settings },
];
@@ -158,6 +161,12 @@ export function AgentDetail({
<SkillsTab agent={agent} />
)}
{activeTab === "tasks" && <TasksTab agent={agent} />}
{activeTab === "env" && (
<EnvTab
agent={agent}
onSave={(updates) => onUpdate(agent.id, updates)}
/>
)}
{activeTab === "settings" && (
<SettingsTab
agent={agent}

View File

@@ -0,0 +1,191 @@
"use client";
import { useState } from "react";
import {
Loader2,
Save,
Plus,
Trash2,
Eye,
EyeOff,
} from "lucide-react";
import type { Agent } from "@multica/core/types";
import { Button } from "@multica/ui/components/ui/button";
import { Input } from "@multica/ui/components/ui/input";
import { Label } from "@multica/ui/components/ui/label";
import { toast } from "sonner";
let nextEnvId = 0;
interface EnvEntry {
id: number;
key: string;
value: string;
visible: boolean;
}
function envMapToEntries(env: Record<string, string>): EnvEntry[] {
return Object.entries(env).map(([key, value]) => ({
id: nextEnvId++,
key,
value,
visible: false,
}));
}
function entriesToEnvMap(entries: EnvEntry[]): Record<string, string> {
const map: Record<string, string> = {};
for (const entry of entries) {
const key = entry.key.trim();
if (key) {
map[key] = entry.value;
}
}
return map;
}
export function EnvTab({
agent,
onSave,
}: {
agent: Agent;
onSave: (updates: Partial<Agent>) => Promise<void>;
}) {
const [envEntries, setEnvEntries] = useState<EnvEntry[]>(
envMapToEntries(agent.custom_env ?? {}),
);
const [saving, setSaving] = useState(false);
const currentEnvMap = entriesToEnvMap(envEntries);
const originalEnvMap = agent.custom_env ?? {};
const dirty =
JSON.stringify(currentEnvMap) !== JSON.stringify(originalEnvMap);
const addEnvEntry = () => {
setEnvEntries([
...envEntries,
{ id: nextEnvId++, key: "", value: "", visible: true },
]);
};
const removeEnvEntry = (index: number) => {
setEnvEntries(envEntries.filter((_, i) => i !== index));
};
const updateEnvEntry = (
index: number,
field: "key" | "value",
val: string,
) => {
setEnvEntries(
envEntries.map((entry, i) =>
i === index ? { ...entry, [field]: val } : entry,
),
);
};
const toggleEnvVisibility = (index: number) => {
setEnvEntries(
envEntries.map((entry, i) =>
i === index ? { ...entry, visible: !entry.visible } : entry,
),
);
};
const handleSave = async () => {
const keys = envEntries.filter((e) => e.key.trim()).map((e) => e.key.trim());
const uniqueKeys = new Set(keys);
if (uniqueKeys.size < keys.length) {
toast.error("Duplicate environment variable keys");
return;
}
setSaving(true);
try {
await onSave({ custom_env: currentEnvMap });
toast.success("Environment variables saved");
} catch {
toast.error("Failed to save environment variables");
} finally {
setSaving(false);
}
};
return (
<div className="max-w-lg space-y-4">
<div className="flex items-center justify-between">
<div>
<Label className="text-xs text-muted-foreground">
Environment Variables
</Label>
<p className="text-xs text-muted-foreground mt-0.5">
Injected into the agent process at launch (e.g. ANTHROPIC_API_KEY,
ANTHROPIC_BASE_URL)
</p>
</div>
<Button
type="button"
variant="outline"
size="sm"
onClick={addEnvEntry}
className="h-7 gap-1 text-xs"
>
<Plus className="h-3 w-3" />
Add
</Button>
</div>
{envEntries.length > 0 && (
<div className="space-y-2">
{envEntries.map((entry, index) => (
<div key={entry.id} className="flex items-center gap-2">
<Input
value={entry.key}
onChange={(e) => updateEnvEntry(index, "key", e.target.value)}
placeholder="KEY"
className="w-[40%] font-mono text-xs"
/>
<div className="relative flex-1">
<Input
type={entry.visible ? "text" : "password"}
value={entry.value}
onChange={(e) =>
updateEnvEntry(index, "value", e.target.value)
}
placeholder="value"
className="pr-8 font-mono text-xs"
/>
<button
type="button"
onClick={() => toggleEnvVisibility(index)}
className="absolute right-2 top-1/2 -translate-y-1/2 text-muted-foreground hover:text-foreground"
>
{entry.visible ? (
<EyeOff className="h-3.5 w-3.5" />
) : (
<Eye className="h-3.5 w-3.5" />
)}
</button>
</div>
<button
type="button"
onClick={() => removeEnvEntry(index)}
className="shrink-0 text-muted-foreground hover:text-destructive"
>
<Trash2 className="h-3.5 w-3.5" />
</button>
</div>
))}
</div>
)}
<Button onClick={handleSave} disabled={!dirty || saving} size="sm">
{saving ? (
<Loader2 className="h-3.5 w-3.5 mr-1.5 animate-spin" />
) : (
<Save className="h-3.5 w-3.5 mr-1.5" />
)}
Save
</Button>
</div>
);
}

View File

@@ -10,10 +10,6 @@ import {
Lock,
Camera,
ChevronDown,
Plus,
Trash2,
Eye,
EyeOff,
} from "lucide-react";
import type { Agent, AgentVisibility, RuntimeDevice } from "@multica/core/types";
import {
@@ -29,35 +25,6 @@ import { api } from "@multica/core/api";
import { useFileUpload } from "@multica/core/hooks/use-file-upload";
import { ActorAvatar } from "../../../common/actor-avatar";
let nextEnvId = 0;
interface EnvEntry {
id: number;
key: string;
value: string;
visible: boolean;
}
function envMapToEntries(env: Record<string, string>): EnvEntry[] {
return Object.entries(env).map(([key, value]) => ({
id: nextEnvId++,
key,
value,
visible: false,
}));
}
function entriesToEnvMap(entries: EnvEntry[]): Record<string, string> {
const map: Record<string, string> = {};
for (const entry of entries) {
const key = entry.key.trim();
if (key) {
map[key] = entry.value;
}
}
return map;
}
export function SettingsTab({
agent,
runtimes,
@@ -74,9 +41,6 @@ export function SettingsTab({
const [selectedRuntimeId, setSelectedRuntimeId] = useState(agent.runtime_id);
const [runtimeOpen, setRuntimeOpen] = useState(false);
const [saving, setSaving] = useState(false);
const [envEntries, setEnvEntries] = useState<EnvEntry[]>(
envMapToEntries(agent.custom_env ?? {})
);
const { upload, uploading } = useFileUpload(api);
const fileInputRef = useRef<HTMLInputElement>(null);
@@ -96,31 +60,18 @@ export function SettingsTab({
}
};
const currentEnvMap = entriesToEnvMap(envEntries);
const originalEnvMap = agent.custom_env ?? {};
const envDirty =
JSON.stringify(currentEnvMap) !== JSON.stringify(originalEnvMap);
const dirty =
name !== agent.name ||
description !== (agent.description ?? "") ||
visibility !== agent.visibility ||
maxTasks !== agent.max_concurrent_tasks ||
selectedRuntimeId !== agent.runtime_id ||
envDirty;
selectedRuntimeId !== agent.runtime_id;
const handleSave = async () => {
if (!name.trim()) {
toast.error("Name is required");
return;
}
// Validate env var keys
const keys = envEntries.filter((e) => e.key.trim()).map((e) => e.key.trim());
const uniqueKeys = new Set(keys);
if (uniqueKeys.size < keys.length) {
toast.error("Duplicate environment variable keys");
return;
}
setSaving(true);
try {
@@ -130,7 +81,6 @@ export function SettingsTab({
visibility,
max_concurrent_tasks: maxTasks,
runtime_id: selectedRuntimeId,
custom_env: currentEnvMap,
});
toast.success("Settings saved");
} catch {
@@ -140,34 +90,6 @@ export function SettingsTab({
}
};
const addEnvEntry = () => {
setEnvEntries([...envEntries, { id: nextEnvId++, key: "", value: "", visible: true }]);
};
const removeEnvEntry = (index: number) => {
setEnvEntries(envEntries.filter((_, i) => i !== index));
};
const updateEnvEntry = (
index: number,
field: "key" | "value",
val: string
) => {
setEnvEntries(
envEntries.map((entry, i) =>
i === index ? { ...entry, [field]: val } : entry
)
);
};
const toggleEnvVisibility = (index: number) => {
setEnvEntries(
envEntries.map((entry, i) =>
i === index ? { ...entry, visible: !entry.visible } : entry
)
);
};
return (
<div className="max-w-lg space-y-6">
<div>
@@ -336,71 +258,6 @@ export function SettingsTab({
</Popover>
</div>
{/* Environment Variables */}
<div>
<div className="flex items-center justify-between">
<div>
<Label className="text-xs text-muted-foreground">Environment Variables</Label>
<p className="text-xs text-muted-foreground mt-0.5">
Injected into the agent process at launch (e.g. ANTHROPIC_API_KEY, ANTHROPIC_BASE_URL)
</p>
</div>
<Button
type="button"
variant="outline"
size="sm"
onClick={addEnvEntry}
className="h-7 gap-1 text-xs"
>
<Plus className="h-3 w-3" />
Add
</Button>
</div>
{envEntries.length > 0 && (
<div className="mt-2 space-y-2">
{envEntries.map((entry, index) => (
<div key={entry.id} className="flex items-center gap-2">
<Input
value={entry.key}
onChange={(e) => updateEnvEntry(index, "key", e.target.value)}
placeholder="KEY"
className="w-[40%] font-mono text-xs"
/>
<div className="relative flex-1">
<Input
type={entry.visible ? "text" : "password"}
value={entry.value}
onChange={(e) =>
updateEnvEntry(index, "value", e.target.value)
}
placeholder="value"
className="pr-8 font-mono text-xs"
/>
<button
type="button"
onClick={() => toggleEnvVisibility(index)}
className="absolute right-2 top-1/2 -translate-y-1/2 text-muted-foreground hover:text-foreground"
>
{entry.visible ? (
<EyeOff className="h-3.5 w-3.5" />
) : (
<Eye className="h-3.5 w-3.5" />
)}
</button>
</div>
<button
type="button"
onClick={() => removeEnvEntry(index)}
className="shrink-0 text-muted-foreground hover:text-destructive"
>
<Trash2 className="h-3.5 w-3.5" />
</button>
</div>
))}
</div>
)}
</div>
<Button onClick={handleSave} disabled={!dirty || saving} size="sm">
{saving ? <Loader2 className="h-3.5 w-3.5 mr-1.5 animate-spin" /> : <Save className="h-3.5 w-3.5 mr-1.5" />}
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