Switching to a session whose messages aren't cached showed the empty
state (starter prompts) for the ~300ms the fetch took — jarring, because
you're clicking into an existing conversation, not starting a new one.
Now there's a three-branch render: skeleton while loading, empty state
for real new-chat (activeSessionId === null), messages when ready.
Cached switches still return data synchronously — no flash.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Wrap ChatMessageList and ChatInput in mx-auto max-w-4xl px-5 so wide
chat windows don't sprawl — matches the issue-detail / project-detail
width convention
- draftKey now includes the selected agent id in the new-chat state.
Tiptap's Placeholder only applies at mount, so key-driven remount is
the simplest way to refresh it when the user switches agents before
sending the first message. Side benefit: per-agent new-chat drafts.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* docs: add Trendshift GitHub Trending badge to READMEs
Add dynamic GitHub Trending badge from Trendshift.io (repo ID 24695)
to both English and Chinese READMEs, placed below existing CI/stars
badges.
* docs: replace Trendshift badge with Star History chart
Remove the Trendshift trending badge and add a Star History chart
section at the end of both English and Chinese READMEs. The chart
supports dark/light mode and links to the interactive star-history page.
Recent issues store was duplicating server data (title, status, identifier)
in Zustand, violating the single-source-of-truth architecture. Now the store
only tracks visit records (id + visitedAt), and the search command joins
fresh data from the TanStack Query issue list cache at render time.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
State management
- Pending task / live timeline are now Query-cache single source;
Zustand mirror removed (fixes duplicate assistant render caused by
the invalidate→refetch race window)
- WS subscriptions moved from ChatWindow to global useRealtimeSync so
pending state survives minimize and refresh
- New GET /chat/sessions/:id/pending-task to recover live state on mount
- Drafts persisted per-session (was per-workspace)
Unread tracking
- Migration 040: chat_session.unread_since (event-driven; old chats
stay clean — no mass backfill)
- POST /chat/sessions/:id/read clears unread; broadcasts
chat:session_read so other devices sync
- New GET /chat/pending-tasks aggregate for the FAB
- ChatFab: brand-color impulse animation while running, brand-dot
badge of unread session count
- ChatWindow auto-marks read when user is viewing the session
Header redesign
- Two independent dropdowns: agent (avatar + name + My/Others
grouping) at the input bottom-left; session (title + agent avatar)
in the header
- ⊕ new-chat button replaces the old + and history buttons
- Session dropdown lists all sessions across agents with avatars
- Empty state: 3 clickable starter prompts that send immediately
- Mention link renderer falls through to default span on null —
fixes @member/@agent/@all silently disappearing app-wide
- User messages render through Markdown
- Enter submits in chat input only (with IME guard + codeBlock skip);
bubble menu hidden in chat
Misc
- Partial index on agent_task_queue for fast pending-task lookup
- 2 new storage keys added to clearWorkspaceStorage
- useMarkChatSessionRead has onError rollback
- chat.* namespace logs across store, mutations, components, realtime
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When a member replies in a member-started thread without @mentioning the
assigned agent, the on_comment trigger was suppressed — even if the agent
had already replied in that thread. This meant the common flow of
"member posts → agent replies → member follows up" would not re-trigger
the agent on the follow-up.
Add HasAgentRepliedInThread SQL query and check it in isReplyToMemberThread
so that agent participation in a thread is treated as an ongoing conversation.
When `multica login` runs against production (multica.ai), the CLI was
using the app URL hostname as the callback host, producing a callback
URL like `http://multica.ai:PORT/callback`. This URL fails frontend
validation (which only allows localhost and private IPs) and can't
actually reach the CLI's local HTTP server.
Now only private IPs (RFC 1918) are used as the callback host, which
matches the intended self-hosted LAN scenario. Public hostnames
correctly fall back to localhost.
Fixes#974
Add finalFocus={false} to DialogContent in create-issue and create-workspace
modals so Base UI does not attempt focus restoration on close. These modals
are always opened programmatically via useModalStore (no trigger element),
so there is no meaningful element to return focus to.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: clarify that local skills work automatically, workspace skills are for team sharing
Users were confused, thinking they needed to re-upload locally installed skills
(e.g. .claude/skills/) to Multica before agents could use them. Updated UI text
across the skills page, agent skills tab, onboarding, and docs to clearly
distinguish between local skills (auto-discovered) and workspace skills (for
team-wide sharing).
Closes#972
* feat(views): replace inline text with info banner for local skills hint
The "local runtime skills are always available" message was buried in
the description text and easy to miss. Move it into a visible info
callout banner with an icon so users notice it immediately.
Replace the original checklist + manual testing section with a
unified checklist modeled after the Paperclip open-source project:
thinking path, model disclosure, local tests, test coverage,
UI screenshots, documentation, risk assessment, and reviewer comments.
The merge from main introduced `editor?.state.selection.empty` in
ContentEditor. The test mock was missing `state.selection`, causing
a TypeError.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Base UI's DropdownMenu uses FloatingFocusManager which steals focus from
the editor (initialFocus + closeOnFocusOut), causing the BubbleMenu to
hide before dropdown item clicks can register. Popover supports
initialFocus={false} and finalFocus={false}, keeping editor focus intact
throughout the interaction.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds a new "Manual Testing / Acceptance" section to the PR template
with checklist items for verifying changes in a real environment:
happy path, edge cases, visual regressions, cross-platform testing,
API consumer compatibility, and log inspection.
Move the Environment Variables section from the Settings tab into its
own "Environment" tab (KeyRound icon) between Tasks and Settings. Each
tab now has independent save state.
EditorLinkPreview's useRef initializer accessed editor.view?.dom which
throws when the editor view is not yet mounted (Tiptap uses a Proxy
that rejects property access before mount). Defer the contextElement
assignment to the selectionUpdate callback where the view is guaranteed
to exist.
When a comment-triggered task resumes an existing session, the agent
may mistake the new comment for a previous one and skip it. Add [NEW
COMMENT] tag to the prompt and reinforce in AGENTS.md workflow that
the agent must respond to THIS specific comment, not prior ones.
When a task finishes between the UI rendering the Stop button and the
user clicking it, CancelAgentTask returns no rows. Previously this
surfaced as a 400 error. Now CancelTask checks for pgx.ErrNoRows and
returns the current task state instead of an error.
Closes#954
The onMouseDown preventDefault on HeadingDropdown and ListDropdown
triggers was interfering with Base UI's menu event flow, causing:
- Dropdown appearing at top-left corner (positioning mismatch)
- Menu item clicks not applying formatting
The BubbleMenu plugin's own preventHide mechanism (capture-phase
mousedown listener) already handles preventing the menu from hiding
during dropdown interaction. Our extra preventDefault was redundant
and conflicting.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Issue mentions in comments showed only the identifier (no status icon
or title) after page refresh when the referenced issue wasn't in the
issueListOptions cache (e.g. done issues beyond the first 50).
Fall back to issueDetailOptions to fetch the individual issue when it's
not found in the list. The detail query is only enabled when the issue
is missing from the list, so it adds no overhead for the common case.
Show a floating card on link hover with truncated URL, Copy and Open
buttons. Uses @floating-ui/dom computePosition portaled to body
(escapes overflow:hidden). 300ms show delay, 150ms hide delay with
card hover support.
- New link-hover-card.tsx with useLinkHover hook + LinkHoverCard
- Integrated in ContentEditor (disabled when BubbleMenu active)
- Integrated in ReadonlyContent (always active)
- Styled with popover design tokens (matches bubble-menu)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Both the useUpdateIssue mutation and the WS onIssueUpdated handler only
invalidated the OLD parent's children query. When parent_issue_id changes,
the new parent's sub-issues list was stale until page refresh.
OpenClaw outputs its --json result as pretty-printed multi-line JSON to
stderr. The line-by-line scanner never found a valid JSON object on any
single line, causing the raw JSON to be returned as the chat response.
After exhausting line-by-line parsing, try parsing the accumulated
output as a whole before falling back to raw text.
Closes MUL-725